fix(android): lazy-init node runtime after onboarding
This commit is contained in:
parent
ac66d383e7
commit
64e412e57e
@ -18,14 +18,13 @@ import kotlinx.coroutines.launch
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class MainActivity : ComponentActivity() {
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private val viewModel: MainViewModel by viewModels()
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private lateinit var permissionRequester: PermissionRequester
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private var didAttachRuntimeUi = false
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private var didStartNodeService = false
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override fun onCreate(savedInstanceState: Bundle?) {
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super.onCreate(savedInstanceState)
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WindowCompat.setDecorFitsSystemWindows(window, false)
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permissionRequester = PermissionRequester(this)
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viewModel.camera.attachLifecycleOwner(this)
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viewModel.camera.attachPermissionRequester(permissionRequester)
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viewModel.sms.attachPermissionRequester(permissionRequester)
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lifecycleScope.launch {
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repeatOnLifecycle(Lifecycle.State.STARTED) {
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@ -39,6 +38,20 @@ class MainActivity : ComponentActivity() {
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}
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}
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lifecycleScope.launch {
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repeatOnLifecycle(Lifecycle.State.STARTED) {
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viewModel.runtimeInitialized.collect { ready ->
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if (!ready || didAttachRuntimeUi) return@collect
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viewModel.attachRuntimeUi(owner = this@MainActivity, permissionRequester = permissionRequester)
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didAttachRuntimeUi = true
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if (!didStartNodeService) {
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NodeForegroundService.start(this@MainActivity)
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didStartNodeService = true
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}
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}
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}
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}
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setContent {
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OpenClawTheme {
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Surface(modifier = Modifier) {
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@ -46,9 +59,6 @@ class MainActivity : ComponentActivity() {
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}
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}
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}
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// Keep startup path lean: start foreground service after first frame.
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window.decorView.post { NodeForegroundService.start(this) }
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}
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override fun onStart() {
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@ -2,209 +2,268 @@ package ai.openclaw.app
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import android.app.Application
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import androidx.lifecycle.AndroidViewModel
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import ai.openclaw.app.gateway.GatewayEndpoint
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import androidx.lifecycle.LifecycleOwner
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import androidx.lifecycle.viewModelScope
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import ai.openclaw.app.chat.ChatMessage
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import ai.openclaw.app.chat.ChatPendingToolCall
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import ai.openclaw.app.chat.ChatSessionEntry
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import ai.openclaw.app.chat.OutgoingAttachment
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import ai.openclaw.app.gateway.GatewayEndpoint
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import ai.openclaw.app.node.CameraCaptureManager
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import ai.openclaw.app.node.CanvasController
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import ai.openclaw.app.node.SmsManager
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import ai.openclaw.app.voice.VoiceConversationEntry
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import kotlinx.coroutines.ExperimentalCoroutinesApi
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import kotlinx.coroutines.flow.MutableStateFlow
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import kotlinx.coroutines.flow.SharingStarted
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import kotlinx.coroutines.flow.StateFlow
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import kotlinx.coroutines.flow.flatMapLatest
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import kotlinx.coroutines.flow.flowOf
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import kotlinx.coroutines.flow.stateIn
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@OptIn(ExperimentalCoroutinesApi::class)
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class MainViewModel(app: Application) : AndroidViewModel(app) {
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private val runtime: NodeRuntime = (app as NodeApp).runtime
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private val nodeApp = app as NodeApp
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private val prefs = nodeApp.prefs
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private val runtimeRef = MutableStateFlow<NodeRuntime?>(null)
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private var foreground = true
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val canvas: CanvasController = runtime.canvas
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val canvasCurrentUrl: StateFlow<String?> = runtime.canvas.currentUrl
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val canvasA2uiHydrated: StateFlow<Boolean> = runtime.canvasA2uiHydrated
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val canvasRehydratePending: StateFlow<Boolean> = runtime.canvasRehydratePending
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val canvasRehydrateErrorText: StateFlow<String?> = runtime.canvasRehydrateErrorText
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val camera: CameraCaptureManager = runtime.camera
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val sms: SmsManager = runtime.sms
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private fun ensureRuntime(): NodeRuntime {
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runtimeRef.value?.let { return it }
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val runtime = nodeApp.ensureRuntime()
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runtime.setForeground(foreground)
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runtimeRef.value = runtime
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return runtime
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}
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val gateways: StateFlow<List<GatewayEndpoint>> = runtime.gateways
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val discoveryStatusText: StateFlow<String> = runtime.discoveryStatusText
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private fun <T> runtimeState(
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initial: T,
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selector: (NodeRuntime) -> StateFlow<T>,
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): StateFlow<T> =
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runtimeRef
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.flatMapLatest { runtime -> runtime?.let(selector) ?: flowOf(initial) }
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.stateIn(viewModelScope, SharingStarted.Eagerly, initial)
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val isConnected: StateFlow<Boolean> = runtime.isConnected
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val isNodeConnected: StateFlow<Boolean> = runtime.nodeConnected
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val statusText: StateFlow<String> = runtime.statusText
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val serverName: StateFlow<String?> = runtime.serverName
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val remoteAddress: StateFlow<String?> = runtime.remoteAddress
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val pendingGatewayTrust: StateFlow<NodeRuntime.GatewayTrustPrompt?> = runtime.pendingGatewayTrust
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val isForeground: StateFlow<Boolean> = runtime.isForeground
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val seamColorArgb: StateFlow<Long> = runtime.seamColorArgb
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val mainSessionKey: StateFlow<String> = runtime.mainSessionKey
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val runtimeInitialized: StateFlow<Boolean> =
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runtimeRef
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.flatMapLatest { runtime -> flowOf(runtime != null) }
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.stateIn(viewModelScope, SharingStarted.Eagerly, false)
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val cameraHud: StateFlow<CameraHudState?> = runtime.cameraHud
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val cameraFlashToken: StateFlow<Long> = runtime.cameraFlashToken
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val canvasCurrentUrl: StateFlow<String?> = runtimeState(initial = null) { it.canvas.currentUrl }
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val canvasA2uiHydrated: StateFlow<Boolean> = runtimeState(initial = false) { it.canvasA2uiHydrated }
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val canvasRehydratePending: StateFlow<Boolean> = runtimeState(initial = false) { it.canvasRehydratePending }
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val canvasRehydrateErrorText: StateFlow<String?> = runtimeState(initial = null) { it.canvasRehydrateErrorText }
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val instanceId: StateFlow<String> = runtime.instanceId
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val displayName: StateFlow<String> = runtime.displayName
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val cameraEnabled: StateFlow<Boolean> = runtime.cameraEnabled
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val locationMode: StateFlow<LocationMode> = runtime.locationMode
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val locationPreciseEnabled: StateFlow<Boolean> = runtime.locationPreciseEnabled
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val preventSleep: StateFlow<Boolean> = runtime.preventSleep
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val micEnabled: StateFlow<Boolean> = runtime.micEnabled
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val micCooldown: StateFlow<Boolean> = runtime.micCooldown
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val micStatusText: StateFlow<String> = runtime.micStatusText
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val micLiveTranscript: StateFlow<String?> = runtime.micLiveTranscript
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val micIsListening: StateFlow<Boolean> = runtime.micIsListening
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val micQueuedMessages: StateFlow<List<String>> = runtime.micQueuedMessages
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val micConversation: StateFlow<List<VoiceConversationEntry>> = runtime.micConversation
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val micInputLevel: StateFlow<Float> = runtime.micInputLevel
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val micIsSending: StateFlow<Boolean> = runtime.micIsSending
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val speakerEnabled: StateFlow<Boolean> = runtime.speakerEnabled
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val manualEnabled: StateFlow<Boolean> = runtime.manualEnabled
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val manualHost: StateFlow<String> = runtime.manualHost
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val manualPort: StateFlow<Int> = runtime.manualPort
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val manualTls: StateFlow<Boolean> = runtime.manualTls
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val gatewayToken: StateFlow<String> = runtime.gatewayToken
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val onboardingCompleted: StateFlow<Boolean> = runtime.onboardingCompleted
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val canvasDebugStatusEnabled: StateFlow<Boolean> = runtime.canvasDebugStatusEnabled
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val gateways: StateFlow<List<GatewayEndpoint>> = runtimeState(initial = emptyList()) { it.gateways }
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val discoveryStatusText: StateFlow<String> = runtimeState(initial = "Searching…") { it.discoveryStatusText }
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val chatSessionKey: StateFlow<String> = runtime.chatSessionKey
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val chatSessionId: StateFlow<String?> = runtime.chatSessionId
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val chatMessages = runtime.chatMessages
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val chatError: StateFlow<String?> = runtime.chatError
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val chatHealthOk: StateFlow<Boolean> = runtime.chatHealthOk
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val chatThinkingLevel: StateFlow<String> = runtime.chatThinkingLevel
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val chatStreamingAssistantText: StateFlow<String?> = runtime.chatStreamingAssistantText
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val chatPendingToolCalls = runtime.chatPendingToolCalls
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val chatSessions = runtime.chatSessions
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val pendingRunCount: StateFlow<Int> = runtime.pendingRunCount
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val isConnected: StateFlow<Boolean> = runtimeState(initial = false) { it.isConnected }
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val isNodeConnected: StateFlow<Boolean> = runtimeState(initial = false) { it.nodeConnected }
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val statusText: StateFlow<String> = runtimeState(initial = "Offline") { it.statusText }
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val serverName: StateFlow<String?> = runtimeState(initial = null) { it.serverName }
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val remoteAddress: StateFlow<String?> = runtimeState(initial = null) { it.remoteAddress }
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val pendingGatewayTrust: StateFlow<NodeRuntime.GatewayTrustPrompt?> = runtimeState(initial = null) { it.pendingGatewayTrust }
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val seamColorArgb: StateFlow<Long> = runtimeState(initial = 0xFF0EA5E9) { it.seamColorArgb }
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val mainSessionKey: StateFlow<String> = runtimeState(initial = "main") { it.mainSessionKey }
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val cameraHud: StateFlow<CameraHudState?> = runtimeState(initial = null) { it.cameraHud }
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val cameraFlashToken: StateFlow<Long> = runtimeState(initial = 0L) { it.cameraFlashToken }
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val instanceId: StateFlow<String> = prefs.instanceId
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val displayName: StateFlow<String> = prefs.displayName
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val cameraEnabled: StateFlow<Boolean> = prefs.cameraEnabled
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val locationMode: StateFlow<LocationMode> = prefs.locationMode
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val locationPreciseEnabled: StateFlow<Boolean> = prefs.locationPreciseEnabled
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val preventSleep: StateFlow<Boolean> = prefs.preventSleep
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val manualEnabled: StateFlow<Boolean> = prefs.manualEnabled
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val manualHost: StateFlow<String> = prefs.manualHost
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val manualPort: StateFlow<Int> = prefs.manualPort
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val manualTls: StateFlow<Boolean> = prefs.manualTls
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val gatewayToken: StateFlow<String> = prefs.gatewayToken
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val onboardingCompleted: StateFlow<Boolean> = prefs.onboardingCompleted
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val canvasDebugStatusEnabled: StateFlow<Boolean> = prefs.canvasDebugStatusEnabled
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val speakerEnabled: StateFlow<Boolean> = prefs.speakerEnabled
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val micEnabled: StateFlow<Boolean> = prefs.talkEnabled
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val micCooldown: StateFlow<Boolean> = runtimeState(initial = false) { it.micCooldown }
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val micStatusText: StateFlow<String> = runtimeState(initial = "Mic off") { it.micStatusText }
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val micLiveTranscript: StateFlow<String?> = runtimeState(initial = null) { it.micLiveTranscript }
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val micIsListening: StateFlow<Boolean> = runtimeState(initial = false) { it.micIsListening }
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val micQueuedMessages: StateFlow<List<String>> = runtimeState(initial = emptyList()) { it.micQueuedMessages }
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val micConversation: StateFlow<List<VoiceConversationEntry>> = runtimeState(initial = emptyList()) { it.micConversation }
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val micInputLevel: StateFlow<Float> = runtimeState(initial = 0f) { it.micInputLevel }
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val micIsSending: StateFlow<Boolean> = runtimeState(initial = false) { it.micIsSending }
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val chatSessionKey: StateFlow<String> = runtimeState(initial = "main") { it.chatSessionKey }
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val chatSessionId: StateFlow<String?> = runtimeState(initial = null) { it.chatSessionId }
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val chatMessages: StateFlow<List<ChatMessage>> = runtimeState(initial = emptyList()) { it.chatMessages }
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val chatError: StateFlow<String?> = runtimeState(initial = null) { it.chatError }
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val chatHealthOk: StateFlow<Boolean> = runtimeState(initial = false) { it.chatHealthOk }
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val chatThinkingLevel: StateFlow<String> = runtimeState(initial = "off") { it.chatThinkingLevel }
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val chatStreamingAssistantText: StateFlow<String?> = runtimeState(initial = null) { it.chatStreamingAssistantText }
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val chatPendingToolCalls: StateFlow<List<ChatPendingToolCall>> = runtimeState(initial = emptyList()) { it.chatPendingToolCalls }
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val chatSessions: StateFlow<List<ChatSessionEntry>> = runtimeState(initial = emptyList()) { it.chatSessions }
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val pendingRunCount: StateFlow<Int> = runtimeState(initial = 0) { it.pendingRunCount }
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init {
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if (prefs.onboardingCompleted.value) {
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ensureRuntime()
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}
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}
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val canvas: CanvasController
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get() = ensureRuntime().canvas
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val camera: CameraCaptureManager
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get() = ensureRuntime().camera
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val sms: SmsManager
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get() = ensureRuntime().sms
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fun attachRuntimeUi(owner: LifecycleOwner, permissionRequester: PermissionRequester) {
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val runtime = runtimeRef.value ?: return
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runtime.camera.attachLifecycleOwner(owner)
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runtime.camera.attachPermissionRequester(permissionRequester)
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runtime.sms.attachPermissionRequester(permissionRequester)
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}
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fun setForeground(value: Boolean) {
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runtime.setForeground(value)
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foreground = value
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runtimeRef.value?.setForeground(value)
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}
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fun setDisplayName(value: String) {
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runtime.setDisplayName(value)
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prefs.setDisplayName(value)
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}
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fun setCameraEnabled(value: Boolean) {
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runtime.setCameraEnabled(value)
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prefs.setCameraEnabled(value)
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}
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fun setLocationMode(mode: LocationMode) {
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runtime.setLocationMode(mode)
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prefs.setLocationMode(mode)
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}
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fun setLocationPreciseEnabled(value: Boolean) {
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runtime.setLocationPreciseEnabled(value)
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prefs.setLocationPreciseEnabled(value)
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}
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fun setPreventSleep(value: Boolean) {
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runtime.setPreventSleep(value)
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prefs.setPreventSleep(value)
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}
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fun setManualEnabled(value: Boolean) {
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runtime.setManualEnabled(value)
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prefs.setManualEnabled(value)
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}
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fun setManualHost(value: String) {
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runtime.setManualHost(value)
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prefs.setManualHost(value)
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}
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fun setManualPort(value: Int) {
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runtime.setManualPort(value)
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prefs.setManualPort(value)
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}
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fun setManualTls(value: Boolean) {
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runtime.setManualTls(value)
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prefs.setManualTls(value)
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}
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fun setGatewayToken(value: String) {
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runtime.setGatewayToken(value)
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prefs.setGatewayToken(value)
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}
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fun setGatewayBootstrapToken(value: String) {
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runtime.setGatewayBootstrapToken(value)
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prefs.setGatewayBootstrapToken(value)
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}
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fun setGatewayPassword(value: String) {
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runtime.setGatewayPassword(value)
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prefs.setGatewayPassword(value)
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}
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fun setOnboardingCompleted(value: Boolean) {
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runtime.setOnboardingCompleted(value)
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if (value) {
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ensureRuntime()
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}
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prefs.setOnboardingCompleted(value)
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}
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fun setCanvasDebugStatusEnabled(value: Boolean) {
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runtime.setCanvasDebugStatusEnabled(value)
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prefs.setCanvasDebugStatusEnabled(value)
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}
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fun setVoiceScreenActive(active: Boolean) {
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runtime.setVoiceScreenActive(active)
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ensureRuntime().setVoiceScreenActive(active)
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}
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fun setMicEnabled(enabled: Boolean) {
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runtime.setMicEnabled(enabled)
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ensureRuntime().setMicEnabled(enabled)
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}
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fun setSpeakerEnabled(enabled: Boolean) {
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runtime.setSpeakerEnabled(enabled)
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ensureRuntime().setSpeakerEnabled(enabled)
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}
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fun refreshGatewayConnection() {
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runtime.refreshGatewayConnection()
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ensureRuntime().refreshGatewayConnection()
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}
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fun connect(endpoint: GatewayEndpoint) {
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runtime.connect(endpoint)
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ensureRuntime().connect(endpoint)
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}
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fun connectManual() {
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runtime.connectManual()
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ensureRuntime().connectManual()
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}
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fun disconnect() {
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runtime.disconnect()
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runtimeRef.value?.disconnect()
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}
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fun acceptGatewayTrustPrompt() {
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runtime.acceptGatewayTrustPrompt()
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runtimeRef.value?.acceptGatewayTrustPrompt()
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}
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fun declineGatewayTrustPrompt() {
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runtime.declineGatewayTrustPrompt()
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runtimeRef.value?.declineGatewayTrustPrompt()
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}
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fun handleCanvasA2UIActionFromWebView(payloadJson: String) {
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runtime.handleCanvasA2UIActionFromWebView(payloadJson)
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ensureRuntime().handleCanvasA2UIActionFromWebView(payloadJson)
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}
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fun requestCanvasRehydrate(source: String = "screen_tab") {
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runtime.requestCanvasRehydrate(source = source, force = true)
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ensureRuntime().requestCanvasRehydrate(source = source, force = true)
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}
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fun refreshHomeCanvasOverviewIfConnected() {
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runtime.refreshHomeCanvasOverviewIfConnected()
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ensureRuntime().refreshHomeCanvasOverviewIfConnected()
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}
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fun loadChat(sessionKey: String) {
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runtime.loadChat(sessionKey)
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ensureRuntime().loadChat(sessionKey)
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}
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fun refreshChat() {
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runtime.refreshChat()
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ensureRuntime().refreshChat()
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}
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fun refreshChatSessions(limit: Int? = null) {
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runtime.refreshChatSessions(limit = limit)
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ensureRuntime().refreshChatSessions(limit = limit)
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}
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fun setChatThinkingLevel(level: String) {
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runtime.setChatThinkingLevel(level)
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ensureRuntime().setChatThinkingLevel(level)
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}
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fun switchChatSession(sessionKey: String) {
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runtime.switchChatSession(sessionKey)
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ensureRuntime().switchChatSession(sessionKey)
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}
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fun abortChat() {
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runtime.abortChat()
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ensureRuntime().abortChat()
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}
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fun sendChat(message: String, thinking: String, attachments: List<OutgoingAttachment>) {
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runtime.sendChat(message = message, thinking = thinking, attachments = attachments)
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ensureRuntime().sendChat(message = message, thinking = thinking, attachments = attachments)
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}
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}
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@ -4,7 +4,18 @@ import android.app.Application
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import android.os.StrictMode
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class NodeApp : Application() {
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val runtime: NodeRuntime by lazy { NodeRuntime(this) }
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val prefs: SecurePrefs by lazy { SecurePrefs(this) }
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@Volatile private var runtimeInstance: NodeRuntime? = null
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fun ensureRuntime(): NodeRuntime {
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runtimeInstance?.let { return it }
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return synchronized(this) {
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runtimeInstance ?: NodeRuntime(this, prefs).also { runtimeInstance = it }
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}
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}
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fun peekRuntime(): NodeRuntime? = runtimeInstance
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override fun onCreate() {
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super.onCreate()
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@ -28,7 +28,11 @@ class NodeForegroundService : Service() {
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val initial = buildNotification(title = "OpenClaw Node", text = "Starting…")
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startForegroundWithTypes(notification = initial)
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|
||||
val runtime = (application as NodeApp).runtime
|
||||
val runtime = (application as NodeApp).peekRuntime()
|
||||
if (runtime == null) {
|
||||
stopSelf()
|
||||
return
|
||||
}
|
||||
notificationJob =
|
||||
scope.launch {
|
||||
combine(
|
||||
@ -59,7 +63,7 @@ class NodeForegroundService : Service() {
|
||||
override fun onStartCommand(intent: Intent?, flags: Int, startId: Int): Int {
|
||||
when (intent?.action) {
|
||||
ACTION_STOP -> {
|
||||
(application as NodeApp).runtime.disconnect()
|
||||
(application as NodeApp).peekRuntime()?.disconnect()
|
||||
stopSelf()
|
||||
return START_NOT_STICKY
|
||||
}
|
||||
|
||||
@ -43,11 +43,12 @@ import kotlinx.serialization.json.buildJsonObject
|
||||
import java.util.UUID
|
||||
import java.util.concurrent.atomic.AtomicLong
|
||||
|
||||
class NodeRuntime(context: Context) {
|
||||
class NodeRuntime(
|
||||
context: Context,
|
||||
val prefs: SecurePrefs = SecurePrefs(context.applicationContext),
|
||||
) {
|
||||
private val appContext = context.applicationContext
|
||||
private val scope = CoroutineScope(SupervisorJob() + Dispatchers.IO)
|
||||
|
||||
val prefs = SecurePrefs(appContext)
|
||||
private val deviceAuthStore = DeviceAuthStore(prefs)
|
||||
val canvas = CanvasController()
|
||||
val camera = CameraCaptureManager(appContext)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user