* fix(whatsapp): convert Markdown bold/strikethrough to WhatsApp formatting
* refactor: Move `escapeRegExp` utility function to `utils.js`.
---------
Co-authored-by: Luna AI <luna@coredirection.ai>
── Tiptap Markdown Editor ──
- Add full Tiptap-based WYSIWYG markdown editor (markdown-editor.tsx, 709 LOC)
with bubble menu, auto-save (debounced), image drag-and-drop/paste upload,
table editing, task list checkboxes, and frontmatter preservation on save.
- Add slash command system (slash-command.tsx, 607 LOC) with "/" trigger for
block insertion (headings, lists, tables, code blocks, images, reports) and
"@" trigger for file/document mention with fuzzy search across the workspace
tree.
- Add ReportBlockNode (report-block-node.tsx) — custom Tiptap node that renders
embedded report-json blocks as interactive ReportCard widgets inline in the
editor, with expand/collapse and edit-JSON support.
- Add workspace asset serving API (api/workspace/assets/[...path]/route.ts) to
serve images from the workspace with proper MIME types.
- Add workspace file upload orkspace/upload/route.ts) for multipart
image uploads (10 MB limit, image types only), saving to assets/ directory.
- Add ~500 lines of Tiptap editor CSS to globals.css (editor layout, task lists,
images, tables, slash command dropdown, bubble menu toolbar, code blocks, etc.).
- Add 14 @tiptap/* dependencies to apps/web/package.json (react, starter-kit,
markdown, image, link, table, task-list, suggestion, placeholder, etc.).
── Document View: Edit/Read Mode Toggle ──
- document-view.tsx: Add edit/read mode toggle; defaults to edit mode when a
filePath is available. Lazy-loads MarkdownEditor to keep initial bundle light.
- workspace/page.tsx: Pass activePath, tree, onSave, onNavigate, and
onRefreshTree through to DocumentView for full editor integration with
workspace navigation and tree refresh after saves.
── Subagent Session Isolation ──
- agent-runner.ts: Add RunAgentOptions with optional sessionId; when set, spawns
the agent with --session-key agent:main:subagent:<id> ant so
file-scoped sidebar chats run in isolated sessions independent of the main
agent.
- route.ts (chat API): Accept sessionId from request body and forward it to
runAgent. Resolve workspace file path prefixes (resolveAgentWorkspacePrefix)
so tree-relative paths become agent-cwd-relative.
- chat-panel.tsx: Create per-instance DefaultChatTransport that injects sessionId
via body function and a ref (avoids stale closures). On file change, auto-load
the most recent session and its messages. Refresh session tab list after
streaming ends. Stop ongoing stream when switching sessions.
- register.agent.ts: Add --session-key <key> and --lane <lane> CLI flags.
- agent-via-gateway.ts: Wire sessionKey into session resolution and validation
for both interactive and --stream-json code paths.
- workspace.ts: Add resolveAgentWorkspacePrefix() to map workspace-root-relative
paths to repo-root-relative paths for the agent process.
── Error Surfacing ──
- agent-runner.ts: Add onAgentError callback extraction helpers
(parseAgentErrorMessage, parseErrorBody, parseErrorFromStderr) to surface
API-level errors (402 payment, rate limits, etc.) to the UI. Captures stderr
for fallback error detection on non-zero exit.
- route.ts: Wire onAgentError into the SSE stream as [error]-prefixed text
parts. Improve onError and onClose handlers with clearer error messages and
exit code reporting.
- chat-message.tsx: Detect [error]-prefixed text segments and render them as
styled error banners with alert icon instead of plain text.
- chat-panel.tsx: Restyle the transport-level error bar with themed colors and
an alert icon consistent with in-message error styling.
* fix(cron): pass agentId to runHeartbeatOnce for main-session jobs
Main-session cron jobs with agentId always ran the heartbeat under
the default agent, ignoring the job's agent binding. enqueueSystemEvent
correctly routed the system event to the bound agent's session, but
runHeartbeatOnce was called without agentId, so the heartbeat ran under
the default agent and never picked up the event.
Thread agentId from job.agentId through the CronServiceDeps type,
timer execution, and the gateway wrapper so heartbeat-runner uses the
correct agent.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* cron: add heartbeat agentId propagation regression test (#14140) (thanks @ishikawa-pro)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Tak Hoffman <781889+Takhoffman@users.noreply.github.com>
Previously, if one cron job had a malformed schedule expression (e.g. invalid cron syntax),
the error would propagate up and break the entire scheduler loop. This meant one misconfigured
job could prevent ALL cron jobs from running.
Changes:
- Wrap per-job schedule computation in try/catch in recomputeNextRuns()
- Track consecutive schedule errors via new scheduleErrorCount field
- Log warnings for schedule errors with job ID and name
- Auto-disable jobs after 3 consecutive schedule errors (with error-level log)
- Clear error count when schedule computation succeeds
- Continue processing other jobs even when one fails
This ensures the scheduler is resilient to individual job misconfigurations while still
providing visibility into problems through logging.
Co-authored-by: Marvin <numegilagent@gmail.com>
* fix(cron): re-arm timer when onTimer fires during active job execution
When a cron job takes longer than MAX_TIMER_DELAY_MS (60s), the clamped
timer fires while state.running is still true. The early return in
onTimer() previously exited without re-arming the timer, leaving no
setTimeout scheduled. This silently kills the cron scheduler until the
next gateway restart.
The fix calls armTimer(state) before the early return so the scheduler
continues ticking even when a job is in progress.
This is the likely root cause of recurring cron jobs silently skipping,
as reported in #12025. One-shot (kind: 'at') jobs were unaffected
because they typically complete within a single timer cycle.
Includes a regression test that simulates a slow job exceeding the
timer clamp period and verifies the next occurrence still fires.
* fix: update tests for timer re-arm behavior
- Update existing regression test to expect timer re-arm with non-zero
delay instead of no timer at all
- Simplify new test to directly verify state.timer is set after onTimer
returns early due to running guard
* fix: use fixed 60s delay for re-arm to prevent zero-delay hot-loop
When the running guard re-arms the timer, use MAX_TIMER_DELAY_MS
directly instead of calling armTimer() which can compute a zero delay
for past-due jobs. This prevents a tight spin while still keeping the
scheduler alive.
* style: add curly braces to satisfy eslint(curly) rule
The `computeNextRunAtMs` function used `nowSecondMs - 1` as the
reference time for croner's `nextRun()`, which caused it to return the
current second as a valid next-run time. When a job fired at e.g.
11:00:00.500, computing the next run still yielded 11:00:00.000 (same
second, already elapsed), causing the scheduler to immediately re-fire
the job in a tight loop (15-21x observed in the wild).
Fix: use `nowSecondMs` directly (no `-1` lookback) and change the
return guard from `>=` to `>` so next-run is always strictly after
the current second.
Fixes#14164
Replace the full manual mock with importOriginal spread so new SDK
exports are available automatically. Only ChannelType, MessageType,
and Client are overridden — the rest come from the real module.
Prevents CI breakage when @buape/carbon adds exports (e.g. the
recent StringSelectMenu failure that blocked unrelated PRs).
Closes#13244
* fix(cli): exit with non-zero code when configure/agents-add wizards are cancelled
Follow-up to the onboard cancel fix. The configure wizard and
agents add wizard also caught WizardCancelledError and exited with
code 0, which signals success to callers. Change to exit(1) for
consistency — user cancellation is not a successful completion.
This ensures scripts that chain these commands with set -e will
correctly stop when the user cancels.
* fix(cli): make wizard cancellations exit non-zero (#14156) (thanks @0xRaini)
---------
Co-authored-by: Rain <rain@Rains-MBA-M4.local>
Co-authored-by: Sebastian <19554889+sebslight@users.noreply.github.com>
When creating a Discord thread without a messageId (standalone thread),
the Discord API defaults to type 12 (private). Most users expect public.
- Default standalone non-forum threads to ChannelType.PublicThread (11)
- Add optional type field to DiscordThreadCreate for explicit control
Closes#14147