import Foundation public enum CaptureRateLimits { public static func clampDurationMs( _ ms: Int?, defaultMs: Int = 10_000, minMs: Int = 250, maxMs: Int = 60_000) -> Int { let value = ms ?? defaultMs return min(maxMs, max(minMs, value)) } public static func clampFps( _ fps: Double?, defaultFps: Double = 10, minFps: Double = 1, maxFps: Double) -> Double { let value = fps ?? defaultFps guard value.isFinite else { return defaultFps } return min(maxFps, max(minFps, value)) } }