openclaw/extensions/discord/src/resolve-channels.ts
scoootscooob 5682ec37fa
refactor: move Discord channel implementation to extensions/ (#45660)
* refactor: move Discord channel implementation to extensions/discord/src/

Move all Discord source files from src/discord/ to extensions/discord/src/,
following the extension migration pattern. Source files in src/discord/ are
replaced with re-export shims. Channel-plugin files from
src/channels/plugins/*/discord* are similarly moved and shimmed.

- Copy all .ts source files preserving subdirectory structure (monitor/, voice/)
- Move channel-plugin files (actions, normalize, onboarding, outbound, status-issues)
- Fix all relative imports to use correct paths from new location
- Create re-export shims at original locations for backward compatibility
- Delete test files from shim locations (tests live in extension now)
- Update tsconfig.plugin-sdk.dts.json rootDir from "src" to "." to accommodate
  extension files outside src/
- Update write-plugin-sdk-entry-dts.ts to match new declaration output paths

* fix: add importOriginal to thread-bindings session-meta mock for extensions test

* style: fix formatting in thread-bindings lifecycle test
2026-03-14 02:53:57 -07:00

370 lines
10 KiB
TypeScript

import { DiscordApiError, fetchDiscord } from "./api.js";
import { listGuilds } from "./guilds.js";
import { normalizeDiscordSlug } from "./monitor/allow-list.js";
import {
buildDiscordUnresolvedResults,
filterDiscordGuilds,
resolveDiscordAllowlistToken,
} from "./resolve-allowlist-common.js";
type DiscordChannelSummary = {
id: string;
name: string;
guildId: string;
type?: number;
archived?: boolean;
};
type DiscordChannelPayload = {
id?: string;
name?: string;
type?: number;
guild_id?: string;
thread_metadata?: { archived?: boolean };
};
export type DiscordChannelResolution = {
input: string;
resolved: boolean;
guildId?: string;
guildName?: string;
channelId?: string;
channelName?: string;
archived?: boolean;
note?: string;
};
function parseDiscordChannelInput(raw: string): {
guild?: string;
channel?: string;
channelId?: string;
guildId?: string;
guildOnly?: boolean;
} {
const trimmed = raw.trim();
if (!trimmed) {
return {};
}
const mention = trimmed.match(/^<#(\d+)>$/);
if (mention) {
return { channelId: mention[1] };
}
const channelPrefix = trimmed.match(/^(?:channel:|discord:)?(\d+)$/i);
if (channelPrefix) {
return { channelId: channelPrefix[1] };
}
const guildPrefix = trimmed.match(/^(?:guild:|server:)?(\d+)$/i);
if (guildPrefix && !trimmed.includes("/") && !trimmed.includes("#")) {
return { guildId: guildPrefix[1], guildOnly: true };
}
const split = trimmed.includes("/") ? trimmed.split("/") : trimmed.split("#");
if (split.length >= 2) {
const guild = split[0]?.trim();
const channel = split.slice(1).join("#").trim();
if (!channel) {
return guild ? { guild: guild.trim(), guildOnly: true } : {};
}
if (guild && /^\d+$/.test(guild)) {
if (/^\d+$/.test(channel)) {
return { guildId: guild, channelId: channel };
}
return { guildId: guild, channel };
}
return { guild, channel };
}
return { guild: trimmed, guildOnly: true };
}
async function listGuildChannels(
token: string,
fetcher: typeof fetch,
guildId: string,
): Promise<DiscordChannelSummary[]> {
const raw = await fetchDiscord<DiscordChannelPayload[]>(
`/guilds/${guildId}/channels`,
token,
fetcher,
);
return raw
.map((channel) => {
const archived = channel.thread_metadata?.archived;
return {
id: typeof channel.id === "string" ? channel.id : "",
name: typeof channel.name === "string" ? channel.name : "",
guildId,
type: channel.type,
archived,
};
})
.filter((channel) => Boolean(channel.id) && Boolean(channel.name));
}
type FetchChannelResult =
| { status: "found"; channel: DiscordChannelSummary }
| { status: "not-found" }
| { status: "forbidden" }
| { status: "invalid" };
async function fetchChannel(
token: string,
fetcher: typeof fetch,
channelId: string,
): Promise<FetchChannelResult> {
let raw: DiscordChannelPayload;
try {
raw = await fetchDiscord<DiscordChannelPayload>(`/channels/${channelId}`, token, fetcher);
} catch (err) {
if (err instanceof DiscordApiError && err.status === 403) {
return { status: "forbidden" };
}
if (err instanceof DiscordApiError && err.status === 404) {
return { status: "not-found" };
}
throw err;
}
if (!raw || typeof raw.guild_id !== "string" || typeof raw.id !== "string") {
return { status: "invalid" };
}
return {
status: "found",
channel: {
id: raw.id,
name: typeof raw.name === "string" ? raw.name : "",
guildId: raw.guild_id,
type: raw.type,
},
};
}
function preferActiveMatch(candidates: DiscordChannelSummary[]): DiscordChannelSummary | undefined {
if (candidates.length === 0) {
return undefined;
}
const scored = candidates.map((channel) => {
const isThread = channel.type === 11 || channel.type === 12;
const archived = Boolean(channel.archived);
const score = (archived ? 0 : 2) + (isThread ? 0 : 1);
return { channel, score };
});
scored.sort((a, b) => b.score - a.score);
return scored[0]?.channel ?? candidates[0];
}
export async function resolveDiscordChannelAllowlist(params: {
token: string;
entries: string[];
fetcher?: typeof fetch;
}): Promise<DiscordChannelResolution[]> {
const token = resolveDiscordAllowlistToken(params.token);
if (!token) {
return buildDiscordUnresolvedResults(params.entries, (input) => ({
input,
resolved: false,
}));
}
const fetcher = params.fetcher ?? fetch;
const guilds = await listGuilds(token, fetcher);
const channelsByGuild = new Map<string, Promise<DiscordChannelSummary[]>>();
const getChannels = (guildId: string) => {
const existing = channelsByGuild.get(guildId);
if (existing) {
return existing;
}
const promise = listGuildChannels(token, fetcher, guildId);
channelsByGuild.set(guildId, promise);
return promise;
};
const results: DiscordChannelResolution[] = [];
for (const input of params.entries) {
const parsed = parseDiscordChannelInput(input);
if (parsed.guildOnly) {
const guild = filterDiscordGuilds(guilds, {
guildId: parsed.guildId,
guildName: parsed.guild,
})[0];
if (guild) {
results.push({
input,
resolved: true,
guildId: guild.id,
guildName: guild.name,
});
} else {
results.push({
input,
resolved: false,
guildId: parsed.guildId,
guildName: parsed.guild,
});
}
continue;
}
if (parsed.channelId) {
const channelId = parsed.channelId;
const result = await fetchChannel(token, fetcher, channelId);
if (result.status === "found") {
const channel = result.channel;
if (parsed.guildId && parsed.guildId !== channel.guildId) {
const expectedGuild = guilds.find((entry) => entry.id === parsed.guildId);
const actualGuild = guilds.find((entry) => entry.id === channel.guildId);
results.push({
input,
resolved: false,
guildId: parsed.guildId,
guildName: expectedGuild?.name,
channelId,
channelName: channel.name,
note: actualGuild?.name
? `channel belongs to guild ${actualGuild.name}`
: "channel belongs to a different guild",
});
continue;
}
const guild = guilds.find((entry) => entry.id === channel.guildId);
results.push({
input,
resolved: true,
guildId: channel.guildId,
guildName: guild?.name,
channelId: channel.id,
channelName: channel.name,
archived: channel.archived,
});
continue;
}
if (result.status === "not-found" && parsed.guildId) {
const guild = guilds.find((entry) => entry.id === parsed.guildId);
if (guild) {
const channels = await getChannels(guild.id);
const matches = channels.filter(
(channel) => normalizeDiscordSlug(channel.name) === normalizeDiscordSlug(channelId),
);
const match = preferActiveMatch(matches);
if (match) {
results.push({
input,
resolved: true,
guildId: guild.id,
guildName: guild.name,
channelId: match.id,
channelName: match.name,
archived: match.archived,
});
continue;
}
}
}
results.push({
input,
resolved: false,
guildId: parsed.guildId,
channelId,
});
continue;
}
if (parsed.guildId || parsed.guild) {
const guild = filterDiscordGuilds(guilds, {
guildId: parsed.guildId,
guildName: parsed.guild,
})[0];
const channelQuery = parsed.channel?.trim();
if (!guild || !channelQuery) {
results.push({
input,
resolved: false,
guildId: parsed.guildId,
guildName: parsed.guild,
channelName: channelQuery ?? parsed.channel,
});
continue;
}
const channels = await getChannels(guild.id);
const normalizedChannelQuery = normalizeDiscordSlug(channelQuery);
const isNumericId = /^\d+$/.test(channelQuery);
let matches = channels.filter((channel) =>
isNumericId
? channel.id === channelQuery
: normalizeDiscordSlug(channel.name) === normalizedChannelQuery,
);
if (isNumericId && matches.length === 0) {
matches = channels.filter(
(channel) => normalizeDiscordSlug(channel.name) === normalizedChannelQuery,
);
}
const match = preferActiveMatch(matches);
if (match) {
results.push({
input,
resolved: true,
guildId: guild.id,
guildName: guild.name,
channelId: match.id,
channelName: match.name,
archived: match.archived,
});
} else {
results.push({
input,
resolved: false,
guildId: guild.id,
guildName: guild.name,
channelName: parsed.channel,
note: `channel not found in guild ${guild.name}`,
});
}
continue;
}
const channelName = input.trim().replace(/^#/, "");
if (!channelName) {
results.push({
input,
resolved: false,
channelName: channelName,
});
continue;
}
const candidates: DiscordChannelSummary[] = [];
for (const guild of guilds) {
const channels = await getChannels(guild.id);
for (const channel of channels) {
if (normalizeDiscordSlug(channel.name) === normalizeDiscordSlug(channelName)) {
candidates.push(channel);
}
}
}
const match = preferActiveMatch(candidates);
if (match) {
const guild = guilds.find((entry) => entry.id === match.guildId);
results.push({
input,
resolved: true,
guildId: match.guildId,
guildName: guild?.name,
channelId: match.id,
channelName: match.name,
archived: match.archived,
note:
candidates.length > 1 && guild?.name
? `matched multiple; chose ${guild.name}`
: undefined,
});
continue;
}
results.push({
input,
resolved: false,
channelName: channelName,
});
}
return results;
}