* refactor: move Discord channel implementation to extensions/discord/src/ Move all Discord source files from src/discord/ to extensions/discord/src/, following the extension migration pattern. Source files in src/discord/ are replaced with re-export shims. Channel-plugin files from src/channels/plugins/*/discord* are similarly moved and shimmed. - Copy all .ts source files preserving subdirectory structure (monitor/, voice/) - Move channel-plugin files (actions, normalize, onboarding, outbound, status-issues) - Fix all relative imports to use correct paths from new location - Create re-export shims at original locations for backward compatibility - Delete test files from shim locations (tests live in extension now) - Update tsconfig.plugin-sdk.dts.json rootDir from "src" to "." to accommodate extension files outside src/ - Update write-plugin-sdk-entry-dts.ts to match new declaration output paths * fix: add importOriginal to thread-bindings session-meta mock for extensions test * style: fix formatting in thread-bindings lifecycle test
370 lines
10 KiB
TypeScript
370 lines
10 KiB
TypeScript
import { DiscordApiError, fetchDiscord } from "./api.js";
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import { listGuilds } from "./guilds.js";
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import { normalizeDiscordSlug } from "./monitor/allow-list.js";
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import {
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buildDiscordUnresolvedResults,
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filterDiscordGuilds,
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resolveDiscordAllowlistToken,
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} from "./resolve-allowlist-common.js";
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type DiscordChannelSummary = {
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id: string;
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name: string;
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guildId: string;
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type?: number;
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archived?: boolean;
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};
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type DiscordChannelPayload = {
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id?: string;
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name?: string;
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type?: number;
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guild_id?: string;
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thread_metadata?: { archived?: boolean };
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};
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export type DiscordChannelResolution = {
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input: string;
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resolved: boolean;
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guildId?: string;
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guildName?: string;
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channelId?: string;
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channelName?: string;
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archived?: boolean;
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note?: string;
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};
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function parseDiscordChannelInput(raw: string): {
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guild?: string;
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channel?: string;
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channelId?: string;
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guildId?: string;
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guildOnly?: boolean;
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} {
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const trimmed = raw.trim();
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if (!trimmed) {
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return {};
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}
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const mention = trimmed.match(/^<#(\d+)>$/);
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if (mention) {
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return { channelId: mention[1] };
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}
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const channelPrefix = trimmed.match(/^(?:channel:|discord:)?(\d+)$/i);
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if (channelPrefix) {
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return { channelId: channelPrefix[1] };
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}
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const guildPrefix = trimmed.match(/^(?:guild:|server:)?(\d+)$/i);
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if (guildPrefix && !trimmed.includes("/") && !trimmed.includes("#")) {
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return { guildId: guildPrefix[1], guildOnly: true };
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}
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const split = trimmed.includes("/") ? trimmed.split("/") : trimmed.split("#");
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if (split.length >= 2) {
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const guild = split[0]?.trim();
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const channel = split.slice(1).join("#").trim();
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if (!channel) {
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return guild ? { guild: guild.trim(), guildOnly: true } : {};
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}
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if (guild && /^\d+$/.test(guild)) {
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if (/^\d+$/.test(channel)) {
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return { guildId: guild, channelId: channel };
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}
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return { guildId: guild, channel };
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}
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return { guild, channel };
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}
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return { guild: trimmed, guildOnly: true };
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}
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async function listGuildChannels(
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token: string,
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fetcher: typeof fetch,
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guildId: string,
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): Promise<DiscordChannelSummary[]> {
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const raw = await fetchDiscord<DiscordChannelPayload[]>(
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`/guilds/${guildId}/channels`,
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token,
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fetcher,
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);
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return raw
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.map((channel) => {
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const archived = channel.thread_metadata?.archived;
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return {
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id: typeof channel.id === "string" ? channel.id : "",
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name: typeof channel.name === "string" ? channel.name : "",
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guildId,
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type: channel.type,
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archived,
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};
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})
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.filter((channel) => Boolean(channel.id) && Boolean(channel.name));
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}
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type FetchChannelResult =
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| { status: "found"; channel: DiscordChannelSummary }
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| { status: "not-found" }
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| { status: "forbidden" }
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| { status: "invalid" };
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async function fetchChannel(
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token: string,
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fetcher: typeof fetch,
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channelId: string,
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): Promise<FetchChannelResult> {
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let raw: DiscordChannelPayload;
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try {
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raw = await fetchDiscord<DiscordChannelPayload>(`/channels/${channelId}`, token, fetcher);
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} catch (err) {
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if (err instanceof DiscordApiError && err.status === 403) {
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return { status: "forbidden" };
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}
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if (err instanceof DiscordApiError && err.status === 404) {
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return { status: "not-found" };
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}
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throw err;
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}
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if (!raw || typeof raw.guild_id !== "string" || typeof raw.id !== "string") {
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return { status: "invalid" };
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}
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return {
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status: "found",
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channel: {
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id: raw.id,
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name: typeof raw.name === "string" ? raw.name : "",
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guildId: raw.guild_id,
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type: raw.type,
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},
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};
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}
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function preferActiveMatch(candidates: DiscordChannelSummary[]): DiscordChannelSummary | undefined {
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if (candidates.length === 0) {
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return undefined;
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}
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const scored = candidates.map((channel) => {
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const isThread = channel.type === 11 || channel.type === 12;
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const archived = Boolean(channel.archived);
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const score = (archived ? 0 : 2) + (isThread ? 0 : 1);
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return { channel, score };
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});
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scored.sort((a, b) => b.score - a.score);
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return scored[0]?.channel ?? candidates[0];
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}
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export async function resolveDiscordChannelAllowlist(params: {
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token: string;
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entries: string[];
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fetcher?: typeof fetch;
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}): Promise<DiscordChannelResolution[]> {
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const token = resolveDiscordAllowlistToken(params.token);
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if (!token) {
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return buildDiscordUnresolvedResults(params.entries, (input) => ({
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input,
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resolved: false,
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}));
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}
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const fetcher = params.fetcher ?? fetch;
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const guilds = await listGuilds(token, fetcher);
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const channelsByGuild = new Map<string, Promise<DiscordChannelSummary[]>>();
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const getChannels = (guildId: string) => {
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const existing = channelsByGuild.get(guildId);
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if (existing) {
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return existing;
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}
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const promise = listGuildChannels(token, fetcher, guildId);
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channelsByGuild.set(guildId, promise);
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return promise;
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};
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const results: DiscordChannelResolution[] = [];
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for (const input of params.entries) {
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const parsed = parseDiscordChannelInput(input);
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if (parsed.guildOnly) {
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const guild = filterDiscordGuilds(guilds, {
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guildId: parsed.guildId,
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guildName: parsed.guild,
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})[0];
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if (guild) {
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results.push({
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input,
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resolved: true,
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guildId: guild.id,
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guildName: guild.name,
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});
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} else {
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results.push({
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input,
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resolved: false,
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guildId: parsed.guildId,
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guildName: parsed.guild,
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});
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}
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continue;
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}
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if (parsed.channelId) {
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const channelId = parsed.channelId;
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const result = await fetchChannel(token, fetcher, channelId);
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if (result.status === "found") {
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const channel = result.channel;
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if (parsed.guildId && parsed.guildId !== channel.guildId) {
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const expectedGuild = guilds.find((entry) => entry.id === parsed.guildId);
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const actualGuild = guilds.find((entry) => entry.id === channel.guildId);
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results.push({
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input,
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resolved: false,
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guildId: parsed.guildId,
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guildName: expectedGuild?.name,
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channelId,
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channelName: channel.name,
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note: actualGuild?.name
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? `channel belongs to guild ${actualGuild.name}`
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: "channel belongs to a different guild",
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});
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continue;
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}
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const guild = guilds.find((entry) => entry.id === channel.guildId);
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results.push({
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input,
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resolved: true,
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guildId: channel.guildId,
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guildName: guild?.name,
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channelId: channel.id,
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channelName: channel.name,
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archived: channel.archived,
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});
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continue;
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}
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if (result.status === "not-found" && parsed.guildId) {
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const guild = guilds.find((entry) => entry.id === parsed.guildId);
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if (guild) {
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const channels = await getChannels(guild.id);
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const matches = channels.filter(
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(channel) => normalizeDiscordSlug(channel.name) === normalizeDiscordSlug(channelId),
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);
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const match = preferActiveMatch(matches);
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if (match) {
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results.push({
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input,
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resolved: true,
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guildId: guild.id,
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guildName: guild.name,
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channelId: match.id,
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channelName: match.name,
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archived: match.archived,
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});
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continue;
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}
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}
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}
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results.push({
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input,
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resolved: false,
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guildId: parsed.guildId,
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channelId,
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});
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continue;
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}
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if (parsed.guildId || parsed.guild) {
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const guild = filterDiscordGuilds(guilds, {
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guildId: parsed.guildId,
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guildName: parsed.guild,
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})[0];
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const channelQuery = parsed.channel?.trim();
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if (!guild || !channelQuery) {
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results.push({
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input,
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resolved: false,
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guildId: parsed.guildId,
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guildName: parsed.guild,
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channelName: channelQuery ?? parsed.channel,
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});
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continue;
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}
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const channels = await getChannels(guild.id);
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const normalizedChannelQuery = normalizeDiscordSlug(channelQuery);
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const isNumericId = /^\d+$/.test(channelQuery);
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let matches = channels.filter((channel) =>
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isNumericId
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? channel.id === channelQuery
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: normalizeDiscordSlug(channel.name) === normalizedChannelQuery,
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);
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if (isNumericId && matches.length === 0) {
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matches = channels.filter(
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(channel) => normalizeDiscordSlug(channel.name) === normalizedChannelQuery,
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);
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}
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const match = preferActiveMatch(matches);
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if (match) {
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results.push({
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input,
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resolved: true,
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guildId: guild.id,
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guildName: guild.name,
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channelId: match.id,
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channelName: match.name,
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archived: match.archived,
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});
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} else {
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results.push({
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input,
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resolved: false,
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guildId: guild.id,
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guildName: guild.name,
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channelName: parsed.channel,
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note: `channel not found in guild ${guild.name}`,
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});
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}
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continue;
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}
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const channelName = input.trim().replace(/^#/, "");
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if (!channelName) {
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results.push({
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input,
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resolved: false,
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channelName: channelName,
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});
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continue;
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}
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const candidates: DiscordChannelSummary[] = [];
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for (const guild of guilds) {
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const channels = await getChannels(guild.id);
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for (const channel of channels) {
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if (normalizeDiscordSlug(channel.name) === normalizeDiscordSlug(channelName)) {
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candidates.push(channel);
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}
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}
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}
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const match = preferActiveMatch(candidates);
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if (match) {
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const guild = guilds.find((entry) => entry.id === match.guildId);
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results.push({
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input,
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resolved: true,
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guildId: match.guildId,
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guildName: guild?.name,
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channelId: match.id,
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channelName: match.name,
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archived: match.archived,
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note:
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candidates.length > 1 && guild?.name
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? `matched multiple; chose ${guild.name}`
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: undefined,
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});
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continue;
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}
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results.push({
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input,
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resolved: false,
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channelName: channelName,
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});
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}
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return results;
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}
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