* docs: thread-bound subagents plan * docs: add exact thread-bound subagent implementation touchpoints * Docs: prioritize auto thread-bound subagent flow * Docs: add ACP harness thread-binding extensions * Discord: add thread-bound session routing and auto-bind spawn flow * Subagents: add focus commands and ACP/session binding lifecycle hooks * Tests: cover thread bindings, focus commands, and ACP unbind hooks * Docs: add plugin-hook appendix for thread-bound subagents * Plugins: add subagent lifecycle hook events * Core: emit subagent lifecycle hooks and decouple Discord bindings * Discord: handle subagent bind lifecycle via plugin hooks * Subagents: unify completion finalizer and split registry modules * Add subagent lifecycle events module * Hooks: fix subagent ended context key * Discord: share thread bindings across ESM and Jiti * Subagents: add persistent sessions_spawn mode for thread-bound sessions * Subagents: clarify thread intro and persistent completion copy * test(subagents): stabilize sessions_spawn lifecycle cleanup assertions * Discord: add thread-bound session TTL with auto-unfocus * Subagents: fail session spawns when thread bind fails * Subagents: cover thread session failure cleanup paths * Session: add thread binding TTL config and /session ttl controls * Tests: align discord reaction expectations * Agent: persist sessionFile for keyed subagent sessions * Discord: normalize imports after conflict resolution * Sessions: centralize sessionFile resolve/persist helper * Discord: harden thread-bound subagent session routing * Rebase: resolve upstream/main conflicts * Subagents: move thread binding into hooks and split bindings modules * Docs: add channel-agnostic subagent routing hook plan * Agents: decouple subagent routing from Discord * Discord: refactor thread-bound subagent flows * Subagents: prevent duplicate end hooks and orphaned failed sessions * Refactor: split subagent command and provider phases * Subagents: honor hook delivery target overrides * Discord: add thread binding kill switches and refresh plan doc * Discord: fix thread bind channel resolution * Routing: centralize account id normalization * Discord: clean up thread bindings on startup failures * Discord: add startup cleanup regression tests * Docs: add long-term thread-bound subagent architecture * Docs: split session binding plan and dedupe thread-bound doc * Subagents: add channel-agnostic session binding routing * Subagents: stabilize announce completion routing tests * Subagents: cover multi-bound completion routing * Subagents: suppress lifecycle hooks on failed thread bind * tests: fix discord provider mock typing regressions * docs/protocol: sync slash command aliases and delete param models * fix: add changelog entry for Discord thread-bound subagents (#21805) (thanks @onutc) --------- Co-authored-by: Shadow <hi@shadowing.dev>
48 lines
1.9 KiB
TypeScript
48 lines
1.9 KiB
TypeScript
export const SUBAGENT_TARGET_KIND_SUBAGENT = "subagent" as const;
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export const SUBAGENT_TARGET_KIND_ACP = "acp" as const;
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export type SubagentLifecycleTargetKind =
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| typeof SUBAGENT_TARGET_KIND_SUBAGENT
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| typeof SUBAGENT_TARGET_KIND_ACP;
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export const SUBAGENT_ENDED_REASON_COMPLETE = "subagent-complete" as const;
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export const SUBAGENT_ENDED_REASON_ERROR = "subagent-error" as const;
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export const SUBAGENT_ENDED_REASON_KILLED = "subagent-killed" as const;
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export const SUBAGENT_ENDED_REASON_SESSION_RESET = "session-reset" as const;
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export const SUBAGENT_ENDED_REASON_SESSION_DELETE = "session-delete" as const;
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export type SubagentLifecycleEndedReason =
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| typeof SUBAGENT_ENDED_REASON_COMPLETE
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| typeof SUBAGENT_ENDED_REASON_ERROR
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| typeof SUBAGENT_ENDED_REASON_KILLED
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| typeof SUBAGENT_ENDED_REASON_SESSION_RESET
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| typeof SUBAGENT_ENDED_REASON_SESSION_DELETE;
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export type SubagentSessionLifecycleEndedReason =
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| typeof SUBAGENT_ENDED_REASON_SESSION_RESET
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| typeof SUBAGENT_ENDED_REASON_SESSION_DELETE;
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export const SUBAGENT_ENDED_OUTCOME_OK = "ok" as const;
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export const SUBAGENT_ENDED_OUTCOME_ERROR = "error" as const;
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export const SUBAGENT_ENDED_OUTCOME_TIMEOUT = "timeout" as const;
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export const SUBAGENT_ENDED_OUTCOME_KILLED = "killed" as const;
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export const SUBAGENT_ENDED_OUTCOME_RESET = "reset" as const;
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export const SUBAGENT_ENDED_OUTCOME_DELETED = "deleted" as const;
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export type SubagentLifecycleEndedOutcome =
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| typeof SUBAGENT_ENDED_OUTCOME_OK
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| typeof SUBAGENT_ENDED_OUTCOME_ERROR
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| typeof SUBAGENT_ENDED_OUTCOME_TIMEOUT
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| typeof SUBAGENT_ENDED_OUTCOME_KILLED
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| typeof SUBAGENT_ENDED_OUTCOME_RESET
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| typeof SUBAGENT_ENDED_OUTCOME_DELETED;
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export function resolveSubagentSessionEndedOutcome(
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reason: SubagentSessionLifecycleEndedReason,
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): SubagentLifecycleEndedOutcome {
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if (reason === SUBAGENT_ENDED_REASON_SESSION_RESET) {
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return SUBAGENT_ENDED_OUTCOME_RESET;
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}
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return SUBAGENT_ENDED_OUTCOME_DELETED;
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}
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