import { type ChessPiece, PieceType } from "./chess-types" export function getPieceSymbol(piece: ChessPiece): string { const symbols = { [PieceType.PAWN]: { white: "♙", black: "♟" }, [PieceType.ROOK]: { white: "♖", black: "♜" }, [PieceType.KNIGHT]: { white: "♘", black: "♞" }, [PieceType.BISHOP]: { white: "♗", black: "♝" }, [PieceType.QUEEN]: { white: "♕", black: "♛" }, [PieceType.KING]: { white: "♔", black: "♚" }, } return symbols[piece.type][piece.color] } export function cloneBoard(board: (ChessPiece | null)[][]): (ChessPiece | null)[][] { return board.map((row) => row.map((piece) => (piece ? { ...piece } : null))) } export function findKingPosition(board: (ChessPiece | null)[][], color: string): { row: number; col: number } | null { for (let row = 0; row < 8; row++) { for (let col = 0; col < 8; col++) { const piece = board[row][col] if (piece && piece.type === PieceType.KING && piece.color === color) { return { row, col } } } } return null }